Death Traps Vol.2
English
English
  • Introduction
  • Relationship Blueprints
  • Changelog
  • Old documentation
  • Settings
    • Project settings
    • BP_BasePeriodDamageTrap
    • BP_Boulder
    • BP_DestructibleFloor
    • BP_GridDestructibleFloor
    • BP_FireTube
    • BP_OneFireTubeColumn
    • BP_GasRoom
      • BP_Door
    • BP_RopeLog
    • BP_BaseTrigger
      • BP_RopeTrigger
    • BP_BaseProjectile
    • BP_BaseArrowTrap
    • BP_Player
    • Input
Powered by GitBook
On this page

Was this helpful?

Relationship Blueprints

PreviousIntroductionNextChangelog

Last updated 4 years ago

Was this helpful?

Traps

  • “BP_BasePeriodDamageTrap” - base blueprint for traps with interval damage, inherited from it:

    • “BP_FireFloor”

    • “BP_FireTube”

    • “BP_GasRoom”

  • “BP_BaseArrowTrap”

    • “BP_CircleArrowTrap” - only the model is changed (Mesh)

  • “BP_Boulder”

  • “BP_BaseDestructibleFloor”

  • “BP_GridDestructibleFloor”

  • “BP_OneFireTubeColumn”

  • “BP_TwoFireTubeColumn”

  • “BP_ThreeFireTubeColumn”

  • “BP_RopeLog”