BP_BaseTrigger

A trigger, a link to which you can put traps to activate them. It creates an “Trigger_Disp” (Event Dispatcher) to activate a trap subscribed to “BP_BaseTrap”.

Settings

  • UseShapeCollidsion (E_ShapesCollision): based on this variable creates a collision form, to choose from 3:

    • Box

    • Sphere

    • Capsule

  • TransformShapeCollision (Transform): Location, rotation and scale of the collision

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