BP_BaseTrigger
A trigger, a link to which you can put traps to activate them. It creates an “Trigger_Disp” (Event Dispatcher) to activate a trap subscribed to “BP_BaseTrap”.
Settings
UseShapeCollidsion (E_ShapesCollision): based on this variable creates a collision form, to choose from 3:
Box
Sphere
Capsule
TransformShapeCollision (Transform): Location, rotation and scale of the collision
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