Death Traps Vol.1
English
English
  • Introduction
  • Relationship Blueprints
  • Changelog
  • Old documentation
  • Settings
    • BP_BaseTrap
    • BP_BaseMovementTrap
    • BP_BaseMovementAndRotationTrap
    • BP_BaseRotationTrap
    • BP_OpenFloor
    • BP_BaseModuleWeapon
    • BP_BaseTrigger
    • Input
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  1. Settings

BP_BaseTrigger

A trigger, a link to which you can put traps to activate them. It creates an “Trigger_Disp” (Event Dispatcher) to activate a trap subscribed in “BP_BaseTrap”.

Settings

  • UseShapeCollidsion (E_ShapesCollision): based on this variable creates a collision form to choose from 3:

    • Box

    • Sphere

    • Capsule

  • TransformShapeCollision (Transform): Position, rotation and size of the collision

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Last updated 4 years ago

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