Death Traps Vol.1
English
English
  • Introduction
  • Relationship Blueprints
  • Changelog
  • Old documentation
  • Settings
    • BP_BaseTrap
    • BP_BaseMovementTrap
    • BP_BaseMovementAndRotationTrap
    • BP_BaseRotationTrap
    • BP_OpenFloor
    • BP_BaseModuleWeapon
    • BP_BaseTrigger
    • Input
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  • Settings
  • Animation

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  1. Settings

BP_BaseRotationTrap

Settings

  • WeaponClass (BP_BaseModularWeaponClass): trap “weapon” class

Animation

Rotation By Curve

  • RotationStart (Rotator): start of rotation based on “CurveVectorAnimation”

  • RotationEnd (Rotator): end of rotation based on “CurveVectorAnimation”

PreviousBP_BaseMovementAndRotationTrapNextBP_OpenFloor

Last updated 4 years ago

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