Death Traps Vol.1
English
English
  • Introduction
  • Relationship Blueprints
  • Changelog
  • Old documentation
  • Settings
    • BP_BaseTrap
    • BP_BaseMovementTrap
    • BP_BaseMovementAndRotationTrap
    • BP_BaseRotationTrap
    • BP_OpenFloor
    • BP_BaseModuleWeapon
    • BP_BaseTrigger
    • Input
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  • 1.2.0 - 14-03-2021
  • Changed
  • 1.1.0 - 20-10-2019
  • New

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Changelog

PreviousRelationship BlueprintsNextOld documentation

Last updated 4 years ago

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1.2.0 - 14-03-2021

Changed

  • Reworked the damage system, now it is done using standard damage events (apply point damage)

  • Added damage type DamageType for compatibility with

1.1.0 - 20-10-2019

New

  • Added blueprint interface "BPI_CustomDamage" for unification of damage from trap to creatures and an easier way to damage new types of creatures or existing ones. This system is the same for and .

Death Traps Vol.2
Death Traps Vol.1
Death Traps Vol.2