BP_BaseMovementTrap

Settings

  • WeaponClass (BP_BaseModularWeaponClass): класс “оружия” ловушки

Animation

Location By Curve

  • LocationStart (Vector3D): начало перемещения на основе “CurveVectorAnimation

  • LocationEnd (Vector3D): конец перемещения на основе “CurveVectorAnimation

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