Editor Utility Widget

For BP_Puzzle_4, a widget (EUW_SetupPuzzle_4) was made that opens in the editor for more convenient puzzle settings.

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How to use the widget?

  1. Select the puzzle set on the level

  2. Right click on the EUW_SetupPuzzle_4 widget

  3. In the context menu that appears, select the Run Editor Utility Widget item

A widget window will appear.

Now with the puzzle selected on the level, click on the Init BP_Puzzle_4 button.

The widget will take information from the selected puzzle and display it on the screen.

From the drop-down list you can select a color and when you click on the colored squares LMB the square will change the color to the one that is selected in the drop-down list.

The left grid with colored squares contains the current state of the puzzle, and the right one which how must be assembled to solve the puzzle.

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