It creates a puzzle interface, sets up the cursor control through the gamepad, and functions for starting control and ending control of the puzzle.
puzzle solving event has been created for which you can subscribe from outside (for example, to achieve an achievement, open a secret door, or any other action).
(float): cursor movement speed when controlling a gamepad
(float): distance from camera to puzzle
(Rotator): camera rotation around the puzzle
(User Widget Class): interface with tips
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