BP_Puzzle_4
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bDefaultColors (bool): set default colors, each color in its own column (red, green, blue, cyan)
bRandomizeColors (bool): shuffle colors
AmountCylinders (integer): the number of cylinders in the puzzle, the topmost one does not count
Cylinders (S_Cylinders): structure with data for the puzzle, contains the current positions of colors, references to ShpereMeshComponent, references to cylinders and the state that needs to be collected to solve the puzzle (for setting )
TopCylinder (Static Mesh): static mesh of the top cylinder
MiddleCylinder (Static Mesh): static grid of middle cylinders
BottomCylinder (Static Mesh): bottom cylinder static mesh
RotateCylinderSound (Base Sound): cylinder rotation sound
MoveSpheresSound (Base Sound): sound of moving spheres
WinSound (Base Sound): puzzle solving sound